Latest News & Blog
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Toechtertag 2012
Thursday, April 26 2012
Socialspiel was part of this years Toechtertag which is an initiative to promote technical professions for girls from age 11 to 16. The Toechtertag took place today and we had four girls interested in games as our guests.We explained how game production works in theory, talking about all different parts and different departments/job types which are part of the development process and how popular games work in terms of targets, rules and the motivation of the player.
After that we let them create a game design themselves with the help of Jesse Schells “The Art of Game Design”-cards. The girls worked out a pretty cool idea for a serious game in very short time – looks like we have met some future Game Developers today!
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Video: Game Development guest lecture of Socialspiel at University of Applied Sciences Hagenberg
Monday, January 30 2012
In November Helmut & Wolfgang were giving a guest lecture at the University of Applied Sciences Hagenberg about Game Development. Check out the very interesting lecture below.
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Tight Lines Fishing voted best Social Game of the Year
Thursday, December 15 2011
How awesome is that? Only two weeks after we’ve won the Content Award with our second game Tight Lines Fishing we’ve got another prize! In stiff competition against Wooga’s “Diamond Dash” and Bigpoint’s “Skyrama”, Tight Lines Fishing was voted Social Game of the Year at the German Game Developer Awards held Düsseldorf.
Our CEO Helmuts reaction after the announcment: “The incredibly positive feedback we’ve received from gaming fans and the press has shown that we have touched a nerve with Tight Lines Fishing. By creating highly-immersive, quality experiences on social platforms around the World, we’re showing the World that Vienna’s game development industry is alive and well, in addition to proving stiff competition to some of the largest social games developers around the World”.
Product Manager Barbara in the first row (right) on the group picture of all winners!
© Aruba Events GmbH
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Tight Lines Fishing wins Content Award category Mingo
Friday, November 25 2011
We are very happy and proud to announce that our second game Tight Lines Fishing won the Content Award in the special category “Mingo” for Startups in Vienna.
Following the Content Award Conference 2011 the award show took place yesterday evening at the Marxpalast in Vienna.
Andreas, Martin, Lukas, Andreas & Barbara attended the gala and received the award on behalf of the whole team. A big thank you to everyone who was involved in the project!
Check out the pictures of the award show here: http://blog.zit.co.at/?p=1926, our Press Release (in German) and of course don’t forget to play Tight Lines Fishing.
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Music and Sounds for Tight Lines Fishing
Thursday, November 17 2011
This is a guest post from our Audio-Guy Lukas Hasitschka from Sound42 about the creation of the sound for Tight Lines Fishing.
What I enjoy most about doing game audio is when you completely understand the developers wishes. When Helmut from Socialspiel and me were brainstorming and he told me: “we need fish, countryside and a little urban touch” I felt challenged but I knew what to do. So after composing the melody and fixing the tempo, I decided to let the countryside reflect through “soft-cliché” instruments. Instead of recording harps and banjos, I asked Paul to play it with Ukuleles and Melodicas. We tried out the rhythm with electronic beats and synth-bass, which turned out to be too hard, so I played the drums myself. To mix the Ukulele-Melodica Cocktail with acoustic drums gave the theme its little extra.
Producing the second track and the sounds was like going on holiday. I took my Sony PCM-D50 and made a trip to Admont in Styria. For the atmo, fishing rods and fish-sound design, the area was perfect. I took my guitar, sat beneath a tree and just played a melody while looking at the wide landscape. It took some hours and I got it. The rest was studio work with Paul, who played it, and me doing percussion.Making the audio for Tight Lines Fishing was great, due to very inspiring moments and funny situations with owners of a fishing pond. Helmut Hutterer and the team of Socialspiel made a great social game and gave us the possibility to let it sound great!





